|Skill Affinity: Scholarship, Mercantile, Tinkering|
|1||—||Feat of Learning: 1/day, Acumen|
|2||15 CP||Feat of Learning: 2/day, Efficiency|
|3||30 CP||Feat of Learning: 3/day, Deep Knowledge|
|4||45 CP||Greater Feats of Learning, Brilliance|
|5||60 CP||Heroic Feats of Learning, True Deliberation|
|6||75 CP||Legendary Wisdom|
Rituals activated by Feats of Learning, no matter what their normal form, do not require any expenditure of resources; this feat ability allows the character to precisely visualize the process of their ritual to such a degree that it activates spontaneously.
|Skill Affinity: Craft, Healing, Survival|
|1||—||Feat of Perception: 1/day, Hidden Sense|
|2||15 CP||Feat of Perception: 2/day, Vigilant|
|3||30 CP||Feat of Perception: 3/day, Multifarious|
|4||45 CP||Greater Feats of Perception, Eagle Eye|
|5||60 CP||Heroic Feats of Perception, One Shot|
|6||75 CP||Legendary Insight|
Please see the Survival Skill for a detailed breakdown of Concealment. “Mundanely obscured” simply means far away or otherwise hard to make out figures, and the feat ability will grant a perceptive character a robust description on anything in such a condition. Complete darkness, however, is impenetrable to even this ability; at least some form must be made out. Characters use the feat in this way by calling “Perceptive: what do I see?”, and the NPC MUST give a useful response.
A True Strike does base damage equal to a character’s normal Power Strike damage in the weapon they are using, with 2 being the minimum. True Strikes may not be defended against with any combat maneuver, nor can they be resisted through other effects. The only way to defend against a True Strike is to actually defend against it mundanely.
|Mastery = Trait Level + Highest Spell School|
|1||—||Feat of Will: 1/day, Focused|
|2||15 CP||Feat of Will: 2/day, Stoic|
|3||30 CP||Feat of Will: 3/day, Grim|
|4||45 CP||Greater Feats of Will, Ascetic Discipline|
|5||60 CP||Heroic Feats of Will, Mind Fortress|
|6||75 CP||Legendary Resolve|
Forcing a spell is called as “Greater Will: (spell verbal),” and may only be used on castings which incorporate Mastery in some fashion.